On Tue, Nov 21, 2000 at 03:39:17AM +0100, Andreas Vogl wrote: [snip] > I´ve already written a bugfix for that problem. It does > the following: > Every time a player leaves a unique map, there´s a check > if that map already exists in the player-dir. If not, > the unique map will be saved instantly after the player left. Ok, except just save the map if changed please. There is an old cheat/do yourself in: 1) put items into your apartment, 2) wait until the apartment gets saved, 3) take items out of apartment, 4) save your self, 5) crash server. 6) Items still in apartment and on your person. 7) wash, rinse, repeat. I have benefited and been bitten by this, I'd really like it to go away. > > I´m not sure weither this is really the most efficient > way to do it, but at least it works fine. I have attached the > diff file (server/main) for my bugfix, so if someone got > better ideas please tell me. > > > Andreas V. -- Chris Lusena Office: 762 AH Department of Computer Science Phone: 859-257-3678 773 Anderson Hall Fax: 859-323-1971 University of Kentucky Email: lusena at cs.uky.edu Lexington, KY 40506-0046 U.S.A. http://www.cs.uky.edu/~lusena