[CF-Devel] Accidents and neglected players
Michael Toennies
mtx93 at tzi.de
Tue Nov 21 07:34:18 CST 2000
Hi
Why not make it easier?
No food dropping if you stand on a safe bed or you automatically fetch a
food from it,
like a message "you fetch a food from under the bed".
There is no need to drop food when you stay on a safe bed in some in, also
is not
very real do starve 100 times in an inn on your bed. :)
You don't fight in an inn, make the floor non magical, so the player can't
cheat in an
inn.
So we can avoid login problems, also if you get a call, simply speak a word
or recall and
leave the computer, you know you are safe there.
MichToen
PS: Normally i don't like it to change things food dropping because you
leave the "real factor"
of a game, but also we must thing about to be "user friendly", and thats is
it.
>
Peter Mardahl wrote:
>
>
> Well, someone proposed no_magic. I agree. However, this doesn't
>
> address the issue of the guy who leaves his char logged in, and
>
> his char dies 100x from starvation before he comes back.
>
>
Going back to a sort of old message:
>
>
With the return to last savebed upon death patch, the one thing
>
I could perhaps
>
think would be something:
>
>
If the character is about to die, and is standing on their
>
'home' savebed, just
>
save them off and drop the connection to the client
>
(unfortunately, about to die
>
could be hard to determine, but perhaps an easier thing would be if the
>
character dies of starvation on their home savebed, give them 100
>
food, save
>
them off, and drop the connection).
>
>
The 100 food is sort of a bonus, but really not a big deal. I
>
mainly include
>
it so the character has enough time to go out and buy/find some
>
food before they
>
die again. Presuming that all savebeds are in towns were one can
>
find food,
>
that should be enough.
>
>
When I say 100 food, I mean give them 100 food points to their
>
character, and
>
not actually any food items in their inventory. So you really
>
can't abuse it,
>
and if you are actually that desperate (getting 100 food points makes a
>
difference), you are probably in pretty poor shape anyways.
>
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