[CF-Devel] Accidents and neglected players

Michael Toennies mtx93 at tzi.de
Tue Nov 21 07:34:18 CST 2000


Hi
Why not make it easier?
No food dropping if you stand on a safe bed or you automatically fetch a
food from it,
like a message "you fetch a food from under the bed".

There is no need to drop food when you stay on a safe bed in some in, also
is not
very real do starve 100 times in an inn on your bed. :)

You don't fight in an inn, make the floor non magical, so the player can't
cheat in an
inn.

So we can avoid login problems, also if you get a call, simply speak a word
or recall and
leave the computer, you know you are safe there.

MichToen

PS: Normally i don't like it to change things food dropping because you
leave the "real factor"
of a game, but also we must thing about to be "user friendly", and thats is
it.


>
     
      Peter Mardahl wrote:
     
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      > Well, someone proposed no_magic.  I agree.  However, this doesn't
     
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      > address the issue of the guy who leaves his char logged in, and
     
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      > his char dies 100x from starvation before he comes back.
     
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       Going back to a sort of old message:
     
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       With the return to last savebed upon death patch, the one thing
     
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      I could perhaps
     
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      think would be something:
     
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       If the character is about to die, and is standing on their
     
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      'home' savebed, just
     
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      save them off and drop the connection to the client
     
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      (unfortunately, about to die
     
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      could be hard to determine, but perhaps an easier thing would be if the
     
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      character dies of starvation on their home savebed, give them 100
     
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      food, save
     
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      them off, and drop the connection).
     
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       The 100 food is sort of a bonus, but really not a big deal.  I
     
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      mainly include
     
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      it so the character has enough time to go out and buy/find some
     
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      food before they
     
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      die again.  Presuming that all savebeds are in towns were one can
     
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      find food,
     
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      that should be enough.
     
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       When I say 100 food, I mean give them 100 food points to their
     
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      character, and
     
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      not actually any food items in their inventory.  So you really
     
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      can't abuse it,
     
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      and if you are actually that desperate (getting 100 food points makes a
     
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      difference), you are probably in pretty poor shape anyways.
     
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