Hi Andreas Yeah, but remember this damn password/teleporter bug in wizard tower for example. it *can* be used for dupe crashin, while is common with 2 persons. I think, we should make a party at MiDS server one night. Let him compile a debug version, which logs all fucking steps we do. Then enter the tower end let teleport and jump us like rabbits. I like to see the log files then. Perhaps we got it in this way. MichToen > On Wed 22.11.00 Chris L. wrote: > > > > I´ve already written a bugfix for that problem. It does > > > the following: > > > Every time a player leaves a unique map, there´s a check > > > if that map already exists in the player-dir. If not, > > > the unique map will be saved instantly after the player left. > > > > Ok, except just save the map if changed please. There is an old > > cheat/do yourself in: 1) put items into your apartment, > > 2) wait until the apartment gets saved, > > 3) take items out of apartment, > > 4) save your self, > > 5) crash server. > > 6) Items still in apartment and on your person. > > 7) wash, rinse, repeat. > > > > I have benefited and been bitten by this, I'd really like > > it to go away. > > NO. The problem that you describe has nothing to do with my > bugfix. And it has nothing to do with perm. apartments either. > You can do it on any map: Save, pass stuff to other character, > save other character, crash server. > > There´s only one way to prevent it: We must whipe out point 5) - > "crash server" that is the critical point. Once we got rid of > every bloody way to crash the server we´re settled. > > And this goal is no longer unreachable far away. The last way to > willingly crash the server (that I know of) is a buffer overflow > when speaking a very long sentence with winclient. > I bet this one is easy to fix, but I can´t debug under linux > due to lack of winclient. I´d need the help of one of the admins > of the online servers... Or maybe someone else knows how to fix it > right away? > All other obvious crash-bugs have been fixed in CVS as far as I know. > > > Andreas V. > > _______________________________________________ > crossfire-devel mailing list > crossfire-devel at lists.real-time.com > https://mailman.real-time.com/mailman/listinfo/crossfire-devel >