[CF-Devel] Re: [CF-maps] Just some idle thoughts
Peter Mardahl
peterm at alfven.EECS.Berkeley.EDU
Wed Apr 4 02:47:56 CDT 2001
>
>
But what skill does the exp go to? I can see this as much a problem as not
>
giving out exp. If the player can control the category (through readied skil
>
l
>
or whatever), this may open up abuses. IF this is hard coded to go to specif
>
ic
>
categories, it proves mostly useless if the character isn't using that skill.
>
>
I suppose you could give out the exp based on the current distribution in th
>
e
>
skill, so it goes mostly to what the player already has.
No, it should go into something map-maker specified.
Like thief-experience for solving a big puzzle or something,
priest experience for completing a holy quest....
PeterM
More information about the crossfire
mailing list