[CF-Devel] Further bugs with regen rates.
Mark Wedel
mwedel at scruz.net
Mon Apr 9 23:31:49 CDT 2001
dnh wrote:
>
>
Another bug has just been noticed and proven (by me this time). If you
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pray over an altar (or indeed if you pray anywhere) your hp regen rate is
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increased. The proof of this is that when you pray, your food goes down at
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an increased rate. I believe somehow praying is affecting more than just
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grace regen. On the same point, praying also seems to speed up sp regen
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although I don't have proof of that.
There is code intentionally to do this. Whether it should may be there is a
different question.
When you pray, (not just over altars), and you are not at max grace, it makes
an extra call to do_some_living. This is the function for regaining hp and sp
(as well as food consumption). Is this a big bug, or a nice feature? I note
meditate basically does the same thing, so if your grace was below half max, it
would speed up your grace also.
I have a feeling that the calls to do_some_living are in fact in error - but
removing them would reduce the speed of the grace (praying and sp/hp
(meditation) regen that those skills currently do. the drop may not be big
enough to worry about.
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