Please give me a more detailed note of your checksum changes mark, when you are ready with them, so i can put them also in the dxclient in. Michael > Bob Tanner wrote: > > > > > Date: Wednesday January 31, 2001 @ 22:31 > > > Author: cvs > > > > > > Update of /home/cvs/CVS/client > > > In directory boltzmann.eecs.berkeley.edu:/tmp/cvs-serv24312 > > > > Last set of commits on the client? > > For tonight. But I'm working on some new changes so that the > client & server > checksums the image data when the client caches them, and if the clients > checksum differs from the server, it also requests a new image. > That will be > done sometime soon. > > But as I think about this, this creates an interesting scenario. > Suppose two > servers - one up to date, the other a bit behind with some older images. > > You connect to the up to date server, and the client updates the relevant > images. You then connect to the old server, the checksums > differ, so it once > again grabs the images. You now go to the new server again, and > once again it > grabs the new images. > > I don't have an elegant solution to that problem. But presuming > most of the > servers you play on are up to date, this should still be better > than right now > where you can have really old images sitting around. > > I'll probably also add some option like so that it doesn't > download the new > images even if the checksums differ. > _______________________________________________ > crossfire-devel mailing list > crossfire-devel at lists.real-time.com > https://mailman.real-time.com/mailman/listinfo/crossfire-devel >