> -----Original Message----- > From: Mårten Woxberg [mailto: maxmc at telia.com ] > Sent: Saturday, February 10, 2001 11:20 PM > To: Michael Toennies > Subject: Re: rogue like games gfx > > > > >We have one problem: After changing the gfx tiles from 24x24x16 xpm tiles > >to 32x32 true color png files, we lake in good gfx. Because we have some > >powerful animation system also for multi tile monsters, we can > also put in > >animated monsters/gfx of any size. > > I've downloaded the DX client and ran around everywhere to see what > kind of tiles there is.. > I've made some small updates but It's going to take a while.. > even if Im only replacing images with what I allready have.. > > Although I have a problem... which colors are transparent > and which do something else.. > Im using Paintshop pro currently and it's not that nice to > the palette.. I'll try Gimp for windows tonight.. > > I hope the naming convension is the same on all servers.. > eg. I can replace the pictures in my cache with my pictures > and keep the name? > > I'll upload a zip this week to my site, with the updated graphics.. > it won't be more than 20 tiles or so.. but it's a start.. > > > /Mårten > http://come.to/trgp The Roguelike Graphics Page (Maintainer) > http://jihad.leminator.org Jihad Roguelike (Tile Artist) > > >