[CF-Devel] Skill attacks

Jan Echternach echter at informatik.uni-rostock.de
Fri Jan 19 06:15:21 CST 2001


On Thu, Jan 18, 2001 at 11:58:29PM -0800, Mark Wedel wrote:
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       Also, there is some side effect, as when you first log on, apaprantly the
     
     >
     
      karate skill is not active, so the damage it reports is non skilled damage (at
     
     
I don't think this can be improved any more.  A player can only expect
that the skill damage is displayed when the skill is selected.

>
     
       Note the change above applies to all damage skills (karate, clawing, flame
     
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      touch, and punching).
     
     
There's also jumping.  BTW, jumping used to do more damage at a higher
weapon speed than karate.  I think the jumping speed needs to be
reduced drastically if this hasn't be fixed yet.

-- 
Jan

    
    


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