[CF-Devel] Skill attacks
Jan Echternach
echter at informatik.uni-rostock.de
Fri Jan 19 06:15:21 CST 2001
On Thu, Jan 18, 2001 at 11:58:29PM -0800, Mark Wedel wrote:
>
Also, there is some side effect, as when you first log on, apaprantly the
>
karate skill is not active, so the damage it reports is non skilled damage (at
I don't think this can be improved any more. A player can only expect
that the skill damage is displayed when the skill is selected.
>
Note the change above applies to all damage skills (karate, clawing, flame
>
touch, and punching).
There's also jumping. BTW, jumping used to do more damage at a higher
weapon speed than karate. I think the jumping speed needs to be
reduced drastically if this hasn't be fixed yet.
--
Jan
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