Hello I think the monk should have more advantages than it does. So I thought,karate should have moves. Lesser moves like various punches,various kicks like front kick,side kick,jump kick. Also varios Judo moves. Moves like "Quivering Fist". You would learn new moves as you advanced in level. Then the more powerful moves. I see it like this. Having advanced himself in the art of karate,the player would become attuned to the forces of life. And now having the ability to channel raw energy in many ways. Using punches or kicks of pure energy,or channeling the raw energies into elements like fire,ice,or lightning. Having attacks like lightning kicks(super fast kicks attacking with electricity) or thunder kick (one powerful kick attacking electricity). Finally the player could fire energy bolts(not like fire bolt,more like magic bullet),energy blasts,and spirit bombs(exploding balls of energy). The really powerful moves like spirit bomb,energy blast,and energy bolt would take away Hp from the user and do a massive amount of damage to the target. The element and Hp idea is credited to Andreas Vogl.