Le Vendredi 20 Juillet 2001 18:38, vous avez écrit : > On Fri, 20 Jul 2001, Chachkoff Yann wrote: > > It is a feature most players like to play with. It may just be a little > > useless toy, but since most people like it and because it does not > > require lots of resources, I suppose letting it would not harm. It also > > solves the debate : I want it / Remove it; so we can still have the > > nickname system for those that find it fun to use alongside with a > > complex title system used for guild entries, quests, etc. > > Makes sense. Presumably, you will want to make it clear what is the > title the character has chosen, and what titles the character has earned. > So if you get the title of 'retriever of the kings crown' for some > quest, and a player decides to 'title' himself with that, it would > be clear what title is really his and what is effectively a > nickname. > > > Of course, it is obvious. That's why I suggested a "title" command, so > > they are not displayed unless you really want to know what they are (much > > like the list of known spells). > > Otherwise, other than cosmetic/fun, do multiple titles have any real > efect? I suppose you could have checkers check the characters title, but > presuming they got the title from some source, just as easy to add > an invisible object that contains the title as well as key for the > inventory checker. That I do well understand. But there was a discussion here about adding titles and using them in the game rules. Now you are saying that maybe it is not an interesting stuff ? I'm quite puzzled by this. > > All in all, this is probably not a hard thing to do, and probably no > big reason not to do it. OTOH, if this is a feature most people > don't care about or look at, there is then the question if it worth doing > at all. *sigh* Just only two points: - Titles and nicknames are quite important (to a certain point of course) for many players (Again, I've not seen the question "what players do think about it" put a lot here) do like the title stuff and use it, and would be happy to see it extended in a way or another. So it is certainly worth doing it. - It may be easy to do, and there may be no good reason not to do it. Then why no coder already made a model and published as a patch here so anyone can test it ? Should I or Mich. Toennies go again alone to see it included one day ? Where are all the coders gone ? I admit some discussion is a neccessity to get a good consensus, but there must be a time to take the final decision and go one step further ! If it takes two weeks for a thing as simple as the player title, how long could it take to decide what to do with more important things like new object structure or multiheaded server ? I'm sorry if all this sounds quite "rude", but I and others are becoming upset by seeing how things are getting in Crossfire - should we move to another project maybe less advanced but with more good will to do productive things ? Chachkoff Y. (I think I'll get *lots* of friends with this...)