[CF-Devel] Enchant Armour MUST be moderated
dnh
dnh at hawthorn.csse.monash.edu.au
Sun May 13 08:47:59 CDT 2001
This sounds like a good idea, I am totally sick of the fact that you can't
add monsters with purely physical damage, they do absolutely nothing to
most players,
dnh
On Sun, 13 May 2001, Peter Mardahl wrote:
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Hello,
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With enchant armour scrolls, it's not very hard to obtain
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armour values like 95 or 97. Permanently, and with items of
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your choice.
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We can do this immediately post 1.0.
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To get similar values for other resistances, you have to
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make REAL tradeoffs.
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How about this? Armour caps for every type of armour:
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Type Max armour Current max
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boots 10 90
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helmet 20 90
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armour 60 90
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shield 20 90
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gloves 10 90
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gauntlets 10 90
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cloak 20 90
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bracers 10 90
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I don't propose to cap the amout of ac given beyond what
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is already done.
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PeterM
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