[CF-Devel] Enchant Armour MUST be moderated
Andreas Vogl
andi.vogl at gmx.net
Sun May 13 18:41:50 CDT 2001
PeterM wrote:
>
After all, fighters must also often face fire and cold
>
and other attacks, and these are much more dangerous, because
>
they cannot be avoided by simply stepping back a square.
>
>
So I think we can safely tolerate less protection to physical
>
attacks than for the others. [...]
There's some truth in this. From my and PeterM's tests we
have seen that physical, being a melee attack is a bit less
dangerous than others. Of course, reducing physical resistance
*will* make the game harder for warriors, but not in a way
that it is byond sanity.
So we agreed to a total max of 90% armour:
boots 10
helmet 30
armour 60
shield 40
gauntlets 15 / gloves 10
cloak 20
bracers 10
total max: 90%
This is the theory. Has yet to be coded into the game of course.
Andreas V.
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