[CF-Devel] Enchant Armour MUST be moderated

Andreas Vogl andi.vogl at gmx.net
Sun May 13 18:41:50 CDT 2001


PeterM wrote:

>
     
      After all, fighters must also often face fire and cold
     
     >
     
      and other attacks, and these are much more dangerous, because
     
     >
     
      they cannot be avoided by simply stepping back a square.
     
     >
     
     
     >
     
      So I think we can safely tolerate less protection to physical
     
     >
     
      attacks than for the others. [...]
     
     
There's some truth in this. From my and PeterM's tests we
have seen that physical, being a melee attack is a bit less
dangerous than others. Of course, reducing physical resistance
*will* make the game harder for warriors, but not in a way
that it is byond sanity.

So we agreed to a total max of 90% armour:

boots           10
helmet          30
armour          60
shield          40
gauntlets       15   / gloves          10
cloak           20
bracers         10

total max:      90%

This is the theory. Has yet to be coded into the game of course.

Andreas V.

    
    


More information about the crossfire mailing list