[CF-Devel] BUG: order of activating altars changed

Andreas Vogl andi.vogl at gmx.net
Sun Nov 18 07:02:32 CST 2001


If there is more than one altar at a square, these get
activated one after the other, in a certain order (which used to
be top to bottom).

It looks like this order of activation has changed lately.
An example for this case is the map "mak/MainFloor". There is
a line of altars to the north, and below them each is another altar
with the same slaying but different connection.
The altar above is connected to the gate, the altar below spawns
a small flame. The altar above is meant to be triggered first, but
this is no longer the case.

Does anyone have an idea what caused this and why?

Please be tremendously careful when touching anything like an "order of
activation", buttom timing etc. By altering any of that stuff only to the
smallest detail, instantly a bunch of maps gets broken.


Andreas V.

    
    


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