On 22-Nov-01 Peter Mardahl wrote: > I think the game is too fast to allow anything more than > split-second paralysis, because otherwise, you may > as well make paralyze an instant deathstrike. I don't have a problem with split-second paralysis, thats not so bad. As long as you can't get yourself into a box where you are getting paralized repeatedly and can't do anything about it. Long drawn out paralysis is harsh though. --- Tim Rightnour < root at garbled.net > NetBSD: Free multi-architecture OS http://www.netbsd.org/ NetBSD supported hardware database: http://mail-index.netbsd.org/cgi-bin/hw.cgi