Mark Wedel wrote: > Kimmo Hoikka wrote: > >> Hi! >> >> Can anybody tell me if and how it is possible to make a trapdoor that >> only transports players and monsters. Normal trapdoor seems to teleport >> also earth walls and other spells to the specified place leading to >> funny situations. >> > > I would not think it should transport spells, as trapdoors are not supposed to > transport flying objects. > It seems to teleport spells now, in some maps it is possible to burn items in a shop with firespells for example. The problem is when you have trapdoors leading into some place in the map where is a teleporter for example. The player can cast earth walls on top of the trapdoor and the walls fill up the teleporter so the player does not drop into a trapdoor after that. Actually after that the player gets transported into some other trapdoor that is available in the map... > For the other objects, it can be argued that no pick items should not be > transported. OTOH, since the only way there would be no pick objects would be > for the map maker to place them on top of the trapdoor, this can certainly be > avoided by the map maker. > -- Kimmo Hoikka Software Architect Digia Inc. Laserkatu 6, FIN - 53840 Lappeenranta E-mail: Kimmo.Hoikka at Digia.com Tel. 0424 7777 505 GSM: +358 40 7380747 ------------------------------------------------------------------ PRIVACY AND CONFIDENTIALITY NOTICE This message and any attachments are intended only for use by the named addressee and may contain privileged and/or confidential information. If you are not the named addressee you should not disseminate, copy or take any action in reliance on it. If you have received this message in error, please contact the sender immediately and delete the message and any attachments accompanying it. Digia does not accept liability for any corruption, interception, amendment, tampering or viruses occurring to this message. For more information, contact info at digia.com