[CF-Devel] guilds maps
Joris Bontje
jbontje at suespammers.org
Mon Apr 1 12:55:34 CST 2002
On Mon, Apr 01, 2002 at 09:39:27AM -0500, Johnny Shelley wrote:
>
Joris Bontje wrote:
>
>
>
> There are 2 options:
>
> 1) put it in as a linked mapset (so every new server will have it)
>
>
Actually theres a sub-option here. I would prefer to change the maps a
>
bit and link a guild into each existing town that has an unlinked guild
>
building rather than using the 'guild island' map.
>
>
Its a bit hokey that all the player guilds are on the same island with
>
basically nothing else there, but this was the easiest way to test the
>
maps originally without disturbing things.
>
>
I think the best way to handle this would be to move the guild sales map
>
to scorn and then just give directions to the guild house once the keys
>
have been purchased.
Sounds good, how many home towns do we have?
Joris Bontje / mids
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