Just wanted to note to everyone that once the GTK+ client is updated to use GTK+ 2.0, it *will* be crossplatform, GTK+ 2.0 is available (native) for Unix, Windows, and MacOS X. On Sun, 4 Aug 2002 12:38:30 -0400 "Todd Mitchell" < temitchell at sympatico.ca > wrote: > Not suggesting that anything gets redone or anyone does any extra work to > port things. Just throwing out a bone of information. I thought if someone > looked at it, checked it out and found it useful (for anything) it would > justify the post. I'm not going to tell anyone what to work on, just saying > hey look at this maybe it will be helpful to someone. > > ----- Original Message ----- > From: "Michael Toennies" < michael.toennies at nord-com.net > > To: < crossfire-devel at lists.real-time.com > > Sent: Sunday, August 04, 2002 9:49 AM > Subject: RE: [CF-Devel] crossplatform stuff > > > > Hm, if you say the project, what you exactly means? > > > > The server itself is plain c. No widget lib is used, its a console > > application. > > I have ported it to windows some time ago. > > > > The editor is, well java. And python is , well python. :-) > > They have all cross platform power we wish (well we wish). > > > > So, there are only 2 parts you will have in mind - the old editor and the > > both linux clients. > > > > Plase remember: I have included in the CVS a full workable SDL client. > > I have give out also a base flat version of it. > > > > You really should be aware, that your plans will invoke ALOT of work. Much > > more work > > as you perhaps imagine and it will need all times alot of support in the > > future. > > > > These libs and cross platforms stuff is nothing you can include as "fire > and > > forget" stuff. > > There are 1001 small little side effects which will invoke crashes here > and > > strange effects there. > > > > > > > > > No reason. I was thinking along the lines of existing expertise since > GTK > > > is already being used and known and there would be no new requirements > as > > > far as I know, just add the proper library to the existing tools (either > > > gtk, python, windows) and start working. I am sure others would > > > be able to > > > comment on this better than I. Anything that brings Crossfire > > > and crossfire > > > tools to as many platforms as possible with the least hassle is good > news. > > > > > > > > > ----- Original Message ----- > > > From: "Bob Tanner" < tanner at real-time.com > > > > To: < crossfire-devel at lists.real-time.com > > > > Sent: Saturday, August 03, 2002 12:41 PM > > > Subject: Re: [CF-Devel] crossplatform stuff > > > > > > > > > > Quoting Todd Mitchell ( temitchell at sympatico.ca ): > > > > > I posted about wxwindows before- I am looking at wxpython right now > to > > > learn > > > > > a bit about cross platform GUI. > > > > > Here is the link for setting up a compiler to create win32 binaries > on > > > > > linux. Got this from the wxwindows site. Perhaps it will > > > help someone- > > > but > > > > > is is over my head. > > > > > The wxwindows libraries are based on GTK (wxGTK) for 'nix and so I > > > though > > > > > it might be useful somehow for Crossfire (GTK, motif, windows, > > > > > python...macOS on the way). > > > > > > > > Why not QT? > > > > > > > > Then you get X Windows, Win32, MacOS all in one. > > > > > > > > http://www.trolltech.com > > > > > > > > Throw in QT Designer mix in a little SDL and you have a great > > > cross-platform > > > > set of tools for writing games. > > > > > > > > -- > > > > Bob Tanner < tanner at real-time.com > | Phone : (952)943-8700 > > > > http://www.mn-linux.org, Minnesota, Linux | Fax : (952)943-8500 > > > > http://www.tcwug.org, Minnesota, Wireless | Coding isn't a crime. > > > > Fingerprint: 02E0 2734 A1A1 DBA1 0E15 623D 0036 7327 93D9 7DA3 > > > > _______________________________________________ > > > > crossfire-devel mailing list > > > > crossfire-devel at lists.real-time.com > > > > https://mailman.real-time.com/mailman/listinfo/crossfire-devel > > > > > > > > > > _______________________________________________ > > > crossfire-devel mailing list > > > crossfire-devel at lists.real-time.com > > > https://mailman.real-time.com/mailman/listinfo/crossfire-devel > > > > _______________________________________________ > > crossfire-devel mailing list > > crossfire-devel at lists.real-time.com > > https://mailman.real-time.com/mailman/listinfo/crossfire-devel > > _______________________________________________ > crossfire-devel mailing list > crossfire-devel at lists.real-time.com > https://mailman.real-time.com/mailman/listinfo/crossfire-devel -- Reeve the cat ------------- -----BEGIN FORTUNE----- In order to dial out, it is necessary to broaden one's dimension. ------END FORTUNE------ -----BEGIN GEEK CODE BLOCK----- Version: 3.12 GCS d? s: a? C++++ UL++++ P+ L++++ E- W++ N o K- w--- O M-- V-- PS+++ PE Y PGP t+++ 5 X+ R+++ tv+ b+++ DI++ D+ G e* h-- r+++ y** ------END GEEK CODE BLOCK------