> A while ago there was a group of really nice and productive > guys, working hard on the CF project and we achieved great > and marvellous things. I hope you aren't including me in this group ;). If I remember correctly it wasn't always fun and games, I feel that the only reason we tended to work so well was simply that we knew the rules and were in it for fun (not making a ripper game). I would say AV that it is always important to remember this and it does work both ways, you are now a mature developer and the responsibility to teach to 'code of conduct' as it were is on your shoulders as well as everyone elses. I remember how it feels when I made change I thought was really clever and _someone_ went way over the top about it (food AV ;)). We all learn and it usually takes a few mistakes before the fun really starts, so I would ask, no plead with you to reconsider your position here. It was a sad day when MT decided to leave, and for me personally I would absolutely hate to see you go. I know I haven't been much of a developer of late, that is because uni work is tiring me out but I am still around and waiting for the right oppurtunity to get back in to it =). > > I'm not so stupid to expect gratitude for achievements in > an opensource community - But I'm tired and annoyed of getting > shout at for doing and rightfully defending my work. Ummm I have oft shown gratitude to you for your marvelous work and cute graphics (=) even though they aren't flat ;)). None the less what ever makes you happy mate, good luck with where you go in the future. DB