in reply to Peter M.: > > Sorry but I really would like to use the Quetzal-race for this. > > My scheme ("dragon skin" and all that) is designed for dragons. > > And I don't want two dragon races that work *completely* different. > > Well, how about if you change the Quetzalcoatl image? It really > ought to be a bird-snake image anyway. Just changing the image > won't seriously affect anyone's gameplay. Hm okay, I can change the quetzal's image and the race (to animal, or reptile). Then call the new thing "dragon" directly and the old thing remains being called quetzal. Only problem: I need a new quetzal-image to do that. I would draw it if I could, but I'm afraid a birdlike snake is way byond my skills. > Not every race has to be equal in potentiality to > every other. It's perfectly fine to create races with handicaps, > such as fireborn, Q's and Wraiths. It might piss some people > off after they find out the ultimate price they paid for their > early advantages, but that's the game. What you say is true and I agree. But the bad thing about the old Quetzal is that players used it to run through certain fire-maps and grab a few artifacts for their other, "real" character. But okay, I admit it's not that critical. If I had an image for it, I'd do what you asked for. Andreas