A few thougts on the subject. Mostle tweaks of already presented ideas. * town portal abuse This spell is indeed being abused and the void idea sounds like a good solution *IF* void does not mean an instant death. The void should be some place where it's possible to take coverage (at least when you enter the map), and spells and prayers should be allowed, how should a priest or mage survive otherwise? This probably means that WoR alone has to be blocked (so you can't make an easy escape) To make void a challenge even to high lvl players, there should probably be several instances of void with different difficulties depending on the level of the player using the portal. (easy way is to make different monsters I guess. Protector of Void?) * spell backfire When I think of a spell backfire, some kind of random side effect comes to mind, like wand of wonder. One idea would be to replace the normal spell effect with a random spell. This could be both good or bad depending on what actually happens. Maybe use some extra spell points as well. In most cases however changing the effect of the spell usually makes it worse than the original spell (otherwise the player would have chosen this new spell in the first place, right) /Henric (Gambold)