Hm, which kind of server crashes? Iam a bit curious about it, because the core routines aren't triggered by ani official client and the information grapping stuff inside other routines can't be problematic. The only other thing is that i forced to use the head tile. But thats something whats introduced earlier from mark. Has you a log or something what crashes and why? > Module Name: crossfire > Committed By: garbled > Date: Wed Jan 2 06:53:23 UTC 2002 > > Modified Files: > crossfire/common: anim.c > crossfire/crossedit: Attr.c > crossfire/include: libproto.h sproto.h > crossfire/server: main.c player.c time.c > > Log Message: > Backout of Anim25 patch by michtoen. It was causing server crashes, and > is generally not useful in a non-iso crossfire. Discussed w/ mwedel. > >