Andreas Vogl wrote: > Mark W. wrote: > >> Don't know if this is a peculiarity of my system. >> >> If I try selecting a single space (left click), the box is drawn around >> the space correctly. >> >> However, if I left click and then drag (to select and area), the >> selected area is shown as basically garbage. > > > I never observed anything like that with the JavaEditor on my system, > and this is the first time I hear from it. > (I have tested the JavaEditor on WinXP, Suse Linux and Solaris 5.2) Dunno what happened - it is now working OK for me. Nothing should have changed on my system (I did re-start the editor since I had quit out of it before). I wonder if I had some stale class file. > > Most importantly: What OS and which Java version are you running? > If this happens with JSDK 1.3 for example, you could try upgrading > to 1.4 and see if the problem persist. linux 2.4.18, latest sun java (1.4.0_01-b03) > > In general I have to say the bug you described is amazing. > The drawing routines used for the "dragging" of selected areas use > the same basic drawing methods as everything else. > Now that doesn't mean I don't believe you. However, it's going > to be hard to adress this problem without being able to verify it. Must must a bug in the JVM. I wonder if the newer JVM is trying to use some means of graphic acceleration which is somewhat buggy. Oh well, I'll have to see if it happens again. Spoke too soon. Seems to be somewhat reproducible. But using IBM's java implementation (1.2.something) seems to work OK. The data that is being displayed instead of the right information seems to be sort of random. One time it was garbage. Last time I tried it, it draw a bunch of trees. One time it worked OK, but then I left that workspace and returned, and it had garbage again. A few other java editor related questions: 1) Is it possible to rebind the mouse buttons (eg, left click does this, right click does that)? Not that crossedit is the best model, but that is what click pattern I'm used to. Maybe I'll just have to retrain my brain. 2) The types.txt has a pretty clear format. Is there any mechanism to transition values? For example, one of the recent changes was to add a gen_sp_armour field - the last_heal fields should get transitioned to that (the server map editor will do that automatically, so its not too big a deal to just leave it unchanged. But it would be cool if the editor could fix these up also.