----- Original Message ----- From: "David Hurst" < dnh at hawthorn.csse.monash.edu.au > To: < crossfire-devel at lists.real-time.com > Sent: Saturday, June 01, 2002 9:36 PM Subject: Re: [CF-Devel] mithril armour > On Sat, Jun 01, 2002 at 01:32:37PM -0400, Todd Mitchell wrote: > > I was fixing the Sorig electric mithril in my arch and decided to make > > changes to the images, so I made a new anim for mithril armour, made a new > > anim for electric mithril armour, changed the arc for it, and changed the > > arc so that the Sorig mithril used this new animation. It works fine and > > looks pretty good, > > COOL, this is what I like to hear. > > but I was wondering if there would be an issue with this > > on any maps or since the electric mithril and the regular mithril now have > > different faces (like for detection purposes?) I also have made a few new > > arcs (wolves anyone?)and touched up some images - where do I send them for > > perusal? > > send them to me, I currently have availible webspace and I will commit > it to cvs for you if all is well. There wont be a an issue, the sorig > armour is only given by sorig. An the elec armour is well, i'm not > telling where it is.. but there isn't an issue =). > > > I was also thinking that I would like to go through the archs and copy out > > all the cartoony images and make these into a new image set called toon so > > there would be base, clsc and toon. This image set wouldn't have the > > perspective tilt or light shading like the base set, but there are a lot of > > nice toony images there that would make a nice image set. What do you folks > > think of this - good idea - waste of time? > > The clsc set is meant to be a toon set, I just never got enough images > (yes I created it with two other developers (BehTong and Peterm, may > their souls not be forgotten ;)). I would love to start working on it > again, if if you have interest I would be more than happy to show you > the ropes and get you started. If you want to talk to me, the easiest > way is to come onto #crossfire on the openprojects server and look for a > nick containing 'bob' ;). I certainly hope any work you do decide to do > is by no means a waste, as I have spent a goodly amount of work already > on it =). > > dnh > _______________________________________________ > crossfire-devel mailing list > crossfire-devel at lists.real-time.com > https://mailman.real-time.com/mailman/listinfo/crossfire-devel