[CF-Devel] mithril armour
Todd Mitchell
temitchell at sympatico.ca
Sun Jun 2 11:58:59 CDT 2002
----- Original Message -----
From: "David Hurst" <
dnh at hawthorn.csse.monash.edu.au
>
To: <
crossfire-devel at lists.real-time.com
>
Sent: Saturday, June 01, 2002 9:36 PM
Subject: Re: [CF-Devel] mithril armour
>
On Sat, Jun 01, 2002 at 01:32:37PM -0400, Todd Mitchell wrote:
>
> I was fixing the Sorig electric mithril in my arch and decided to make
>
> changes to the images, so I made a new anim for mithril armour, made a
new
>
> anim for electric mithril armour, changed the arc for it, and changed
the
>
> arc so that the Sorig mithril used this new animation. It works fine and
>
> looks pretty good,
>
>
COOL, this is what I like to hear.
>
>
but I was wondering if there would be an issue with this
>
> on any maps or since the electric mithril and the regular mithril now
have
>
> different faces (like for detection purposes?) I also have made a few
new
>
> arcs (wolves anyone?)and touched up some images - where do I send them
for
>
> perusal?
>
>
send them to me, I currently have availible webspace and I will commit
>
it to cvs for you if all is well. There wont be a an issue, the sorig
>
armour is only given by sorig. An the elec armour is well, i'm not
>
telling where it is.. but there isn't an issue =).
>
>
> I was also thinking that I would like to go through the archs and copy
out
>
> all the cartoony images and make these into a new image set called toon
so
>
> there would be base, clsc and toon. This image set wouldn't have the
>
> perspective tilt or light shading like the base set, but there are a lot
of
>
> nice toony images there that would make a nice image set. What do you
folks
>
> think of this - good idea - waste of time?
>
>
The clsc set is meant to be a toon set, I just never got enough images
>
(yes I created it with two other developers (BehTong and Peterm, may
>
their souls not be forgotten ;)). I would love to start working on it
>
again, if if you have interest I would be more than happy to show you
>
the ropes and get you started. If you want to talk to me, the easiest
>
way is to come onto #crossfire on the openprojects server and look for a
>
nick containing 'bob' ;). I certainly hope any work you do decide to do
>
is by no means a waste, as I have spent a goodly amount of work already
>
on it =).
>
>
dnh
>
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