[cf-admin] crossfire1.1.0
Joris Bontje
jbontje at suespammers.org
Sat Mar 23 19:07:09 CST 2002
On Sat, Mar 23, 2002 at 02:06:22PM -0800, Mark Wedel wrote:
>
> Todd Mitchell wrote:
>
> I just reinstalled using the new 1.1.0 package. I had only one problem - the
>
> first time I started crossfire it failed saying it couldn't find the faces
>
> file (Joris Bontje replied to this - and I pulled a faces file from the CVS).
>
> This is an improvement over last version since I could not get crossfire to
>
> install in my /usr/local using the -prefix setting in 1.0.0 (it did but, kept
>
> looking for stuff in the /usr/games default.), but this time it worked, so i'm
>
> happy.
>
>
Yep - known bug.
We are really thankfull for installation bugs. I am running my server
for a long time now, and I never do a fresh install so I wont encounter
those. But they really prevent new people from enjoying the game.
>
> I like the new interaction commands - one of my friends jumped out of their
>
> mail when I licked them. I think this is important fluff that really enhances
>
> the game. I did notice that some of the skills function differently (was told
>
> pray was not working - now you need to fire it off with a direction (?).
>
>
I don't believe the syntax has changed at all. You can still use just
>
'use_skill praying'.
I, and most people, have bound use_skill praying to some key. I have
bound it to 'p' and invoke it 3 times:
bind use_skill praying; use_skill praying; use_skill praying
press 'p' to bind it to p.
>
> [cut]
>
>
> I also have a suggestion for a new thing- how about a message board object
>
> that could be placed in towns and allow people to put up messages or maybe
>
> even an apartment mailbox type of thing (message delivery not free of course -
>
> even put in a post kiosk with a jaded employee)? This comes since I noticed
>
> that marking rune (all spells actually) don't work the streets of scorn
>
> anymore.
>
>
I think Joris did some mailbox type thingy with the scripting code, but I'm not
>
sure if it is a standard part. A message board should be similarly easy to do,
>
but some aging factor is needed (otherwise, you would have thousands of messages
>
after some amount of time). The script could actually make things interesting -
>
as it ages, some words or letters randomly disappear, and after some age, the
>
entire message vanishes.
Yes, on my server, mids.student.utwente.nl, I have coded several
extentions. There is a player to player mailing system, and there are
multiple, in game, messageboards. I don't do aging... cause almost
nobody uses it. This is probably because there aren't too many crossfire
players :)
The sourcecode is licensed under GPL and available on request.
Joris Bontje / mids
--
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