On Thu, Mar 14, 2002 at 08:54:27AM -0800, Peter Mardahl wrote: > > To Andreas: I think this is a good idea in general, and if it > works out should benefit the game. It's silly to have boss > monsters self-destruct, as you've said. I agree with the boss point, but might not someone want to create a map where the moster is meant to kill itself sort of thing. IE a problem like the Avatar of the Fire God, but where instead of solving it that way, you have to wait for it to kill itself? (soz no spoiler here ;). > To Tim: monsters will still immolate each other, according to Andreas, > and giving the poor monsters immunity to their own spells is pretty > much what every mapmaker would have wanted. They put monsters in > the maps for players to fight and destroy, not to conveniently remove > themselves without any effort on the part of the player. In general it isn't a bad thing, but I would have thought a flag which either turns on, or turns off monster immunity to itself, might be useful? dnh