[CF List] wraight (& fireborns)
lembark at wrkhors.com
lembark at wrkhors.com
Wed Mar 6 12:50:22 CST 2002
-- Peter Mardahl <
peterm at tonks.EECS.Berkeley.EDU
> on 03/06/02 10:00:48 -0800
>>
Henric Karlsson wrote:
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i wonder if those who claim fireborn are hard to play ever really played
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a fireborn. I made a fireborn character yesterday, devoted myself to
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gorokh and got flaming aura, with fireborns ability to get ac with
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In the early levels, fireborn can be EASIER to play, because you
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get a lot of mana and grace. However, fireborn are hurt badly at
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high levels because they cannot wear armour or use weapons,
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and are thus denied all the protections these normally give.
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The same is true of Quetzalcoatls: they're hozed at high levels,
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but strong at low levels.
Better way to say it is that you have to be more careful at
higher levels. Q's are especially tricky -- they can use
high-powered weapons that help greatly and w/ sufficient
patience can learn some heavy-duty spells.
FB's can get 30 pow w/ a +3 ring and still wear another
or a talisman for combined free action and whatever you
like. Given sufficient protection spells their hight speed
and dex make them hard to hit (and Ruggilli makes them
more-or-less immune to missiles). Add, say, a ring of
free action and amulet of reflect spells and complete
immunity to most poison and all fire. You have a pretty
secure item. At higher levels w/ good POW you can summon
some serious pet monsters or holy creatures. That and
ball lightning will take you pretty far (with a few
potions of cold resistance for good luck).
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Such are the tradeoffs of these two special races.
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>>
another somehow absurd thing is mana regeneration increasing food
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consumption. I find it beeing in contradiction with the idea of
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I don't consider this exactly absurd. It's a bit strange, but it's
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not so very unreasonable. And it makes all those mana points
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which get blown out cost the player something, which is good.
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High mana regen == high exertion == high food use. Put it
another way, casting all those spells takes energy, which
has to come from somewhere.
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magician, beeing strong in mind and usually weak in body; strong muscles
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consume lots of food, but strong mind consumes somewhat same as a weak
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mind. the stronger the magician is the more he needs to eat? I recall
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very few fantacy worlds where magicians are eating all the time,
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ususally they are described as spending more time with books while the
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barbarians and fighters eat and practice.
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We have no obligation to follow everyone else's lead. Furthermore, we
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should not, or we're just reimplimenting the same damn game. We should
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only consider this issue in and of itself and its impact on the game.
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I think it is a positive thing to require food use in order to regenerate
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mana.
Think of spells as an expenditure of personal energy. At
that point the high food use tends to make sense.
--
Steven Lembark 2930 W. Palmer
Workhorse Computing Chicago, IL 60647
+1 800 762 1582
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