On 12-Nov-02 Flying Pedestrian wrote: > Okay, got no idea if I did this right, so if somebody could put some of > these critters on a map somewhere and check them out, let me know how > they work. So I like the leg, and the sheepskin isn't bad. but the sheep is drawn in the wrong style. The sheep is more of the classic style, than the base style we've been trying to move towards, or use. If you look closely at most of the creatures, you will notice they are drawn in a sort of wierd isometric angle, giving them a 3d look. They stand up off the map, not flat against it. A really good example would be to look at some of the images where there is both a base and a clsc image for the same picture. Notice how the two are different. The sheep is definately of the classic style. Whereas your leg, definately has that wierd 3d effect I spoke of. As for the sheepskin.. I like it. Add some stub-legs off the sides, so it looks more like a hide than a popsicle, and it will be perfect. I'm not sure how you really make something flat look 3d.. Also.. in the interest of gore.. you might add liver and heart to the sheep treasures. If you do a goat.. it will definately need a head part, for those evil rituals. You know.. a good brain bodypart might be kinda funny.. --- Tim Rightnour < root at garbled.net > NetBSD: Free multi-architecture OS http://www.netbsd.org/ NetBSD supported hardware database: http://mail-index.netbsd.org/cgi-bin/hw.cgi