[CF-Devel] Entrance square not checked

Kurt Fitzner kf_bulk at excelcia.org
Thu Sep 5 13:41:36 CDT 2002


I haven't checked in CVS, but I noticed that with 1.3, the square I pop into a
map at, or teleport to, don't get checked for signs or runes.

For example, the magic depletion runes in the elemental towers don't function,
because they are on the square you pop into the map at (the stairs).  Also,
the magic mouths in the the hall of quests that are set to congratulate you on
completing a quest don't work either, because you teleport right on top of
them.

Is this fixed in CVS?

        Kurt.


    
    


More information about the crossfire mailing list