[CF-Devel] two new small additions
crossfire-devel-admin at archives.real-time.com
crossfire-devel-admin at archives.real-time.com
Tue Aug 5 01:45:19 CDT 2003
Todd Mitchell wrote:
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Getting killed *by another player* will remove a point. Other actions
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could also be set up to remove points.
Not of course that players who are outlawed could control this (eg, have a
friend kill them).
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Dm command toggle_outlaw will become of course set_outlaw...
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The Who command will show something relating to level of badness.
More interesting would be having wanted posters in scorn or other cities.
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And before you send a scandalized reply about adding organizing PVP -
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consider that there is currently *no* repercussions or tracking done for
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Players killing Players. This would allow for such local server rules
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as destroying or banning players with a specific outlaw score (via
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script even).
Player killing other players is logged in the server logs, so server admins
can easily see who has killed who.
I'm pretty sure there is already a 'killer' field in the player object, so
knowing who last killed you is available. Getting a negative point for killing
another player under any circumstance, but also allowing a 'forgive' command
seems like a reasonable approach.
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