[CF-Devel] two new small additions

crossfire-devel-admin at archives.real-time.com crossfire-devel-admin at archives.real-time.com
Tue Aug 5 01:45:19 CDT 2003


Todd Mitchell wrote:

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      Getting killed *by another player* will remove a point.  Other actions
     
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      could also be set up to remove points.
     
     
  Not of course that players who are outlawed could control this (eg, have a 
friend kill them).

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      Dm command toggle_outlaw will become of course set_outlaw...
     
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      The Who command will show something relating to level of badness.
     
     
  More interesting would be having wanted posters in scorn or other cities.


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      And before you send a scandalized reply about adding organizing PVP -
     
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      consider that there is currently *no* repercussions or tracking done for
     
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      Players killing Players.  This would allow for such local server rules
     
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      as destroying or banning players with a specific outlaw score (via
     
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      script even).
     
     
  Player killing other players is logged in the server logs, so server admins 
can easily see who has killed who.

  I'm pretty sure there is already a 'killer' field in the player object, so 
knowing who last killed you is available.  Getting a negative point for killing 
another player under any circumstance, but also allowing a 'forgive' command 
seems like a reasonable approach.



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