> It would be very hard to do (depending on what level of granularity > you want). > > I also don't see much point. > > I personally find it distasteful when games try to overly limit what > the player can do. Hey, I'm a wizard, let me use the spells I have > available. > > I personally thing too many maps already use no magic spaces in an > effort to make things harder. It's true we more often see maps hard for wizards but easier for warriors... As far as i know you can kill any monster with physical attacks, but some are pretty hard to kill with magic... Maybe forbidding the use of attack cone/heal spell is indeed too nasty... On the other hand I'm pretty sure we could do nice maps if town portal & word of recall could be disabled. Imagine that, you enter a long quest, and can't exit it until you complete it totally.... Yes it'd be nasty, but as the game is, any time you are in danger you can either word of recall or town portal out of harm's way. Also you can stop quests when you want... now a map you couldn't exit, that'd be a real challenge, no? Nicolas 'Ryo' _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel