[CF-Devel] Dragon claws & attack types
crossfire-devel at archives.real-time.com
crossfire-devel at archives.real-time.com
Sun Dec 21 04:40:08 CST 2003
I checked on cf.mf.net why my dragon didn't have any special cold/fire/poison
attack with clawing.
Apparently, something is broken in attack type & such.
I have 'clawing' skill, type 43 subtype 31.
Then i have archetypes 'fire_clawing', 'poison_clawing', and so on.
In player.c, dragon_ability_gain() checks treasure list's items for type '43'
(skill). Except archetypes fire_clawing/... have the type 74 (skilltool).
So my player has (global) attack type 1 (physical) only, and all archetypes for
fire/electric/... attacks....
Now I don't know if the archetypes are not updated, or it the code checks the
wrong thing.
Also, should the attacktype be set for the player itself, or on a skill base?
(ie set in the 'clawing' skill item, or on the player's attacktype?).
Side note: i have in inventory multiple 'one handed weapons' (even though i'm a
dragon)
Nicolas 'Ryo'
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