On Sun, 2003-12-21 at 05:40, Nicolas Weeger wrote: > I checked on cf.mf.net why my dragon didn't have any special cold/fire/poison > attack with clawing. > > Apparently, something is broken in attack type & such. > I have 'clawing' skill, type 43 subtype 31. > Then i have archetypes 'fire_clawing', 'poison_clawing', and so on. > > In player.c, dragon_ability_gain() checks treasure list's items for type '43' > (skill). Except archetypes fire_clawing/... have the type 74 (skilltool). > So my player has (global) attack type 1 (physical) only, and all archetypes for > fire/electric/... attacks.... > If anyone is in there fixing dragons I would like to remind them that there are some lovely colour dragon sprites so that the different dragon 'paths' can have a different colour faces. There are fully functional and animated black dragon, blue dragon, red dragon and green dragon faces - you only need to modify the dragon skill code... _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel