On 03-Jul-03 Mark Wedel wrote: >> Third, if the editor had a elevation mode, where it simply displayed a color >> gradient for the various elevations, say slowly rising to 10k being white, >> it >> would make it easy to flip to elevation mode, and see the grade of the land. > > Might be easier to just do simple color ranges than gradiants. I'd presume > there is no smoothing, eg, this is an alternate map display, where high > squares > are simply white, low squares are blue, and other squares have whatever > color. > Eg, don't try to smooth finer than a square, and even then, maybe just have a > dozen colors that show elevation. Basically by gradient, I meant that for values ranging from -5000 to 0, you would go from dark to light blue.. not that the individual tiles be gradiants. And I think AV misunderstood my color bit.. I didn't mean to have a large overview map thing.. All I wanted was a toggle "show elevation" that would show colored squares instead of the tile graphics. The image sizes and whatnot would stay the same, nothing spectacular or complex. --- Tim Rightnour < root at garbled.net > NetBSD: Free multi-architecture OS http://www.netbsd.org/ NetBSD supported hardware database: http://mail-index.netbsd.org/cgi-bin/hw.cgi _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel