@Todd Mitchell: Hmmm, i have resedigned the ponds too (you can see some there), and i'm redrawing the trees. Actually i have just redrawn all the /river branch, so they look like the sea, and it's working fine. I still think my cobblestones are a lot clearer than the actual ones (just compared them) @tchize: It's the bonecrusher, might have look like a warhammer... Hmm, about the grass, look at the houses sizes, you think you could see big flowers there? them'd be sized as a person... noticed the blackmarble fault, ouch :/ i'll fix it BTW also fixed the lakes (didn't know there might be a north/south/etc. zones, lol). Some people asked me why did i "darked" some of the tiles (the center ones)... hmmm that's pretty logical, where could you find REALLY CLEAN tiles? :? At the moment i'm redrawing trees/grounds and weapons. Whatever, hmm, i'll try to redraw everything. tchize and me just were discussing at IRC if all my images could fit in a newer image set (or maybe moving .base as .old, and placing mine at .base) :P Thanks you both =P LZ ( elezeta at eresmas.com ) El mi? 09-07-2003 a las 04:29, Todd Mitchell escribió: > The water is nice and the marble (I would consider using these and making > the existing ones classic...), but I still like the existing cobblestones > better. The Flagstone is interesting, but I would rather add yours to the > classic set than replace the existing one. The wood floors are pretty > busy, but would be nice for the classic set. > As for grass - if you replace grass you have to replace many of the other > tiles which use it as a base (trees, forest, hills...). If you just replace > grass all those other tiles look a bit off. > > Don't take this critique the wrong way however, I am glad you are lending a > hand. > > ----- Original Message ----- > From: "LZ" > Sent: Tuesday, July 08, 2003 9:57 AM > Subject: [CF-Devel] Gfx > > > > Look at those graphics i already drawed: > > > > http://www.ayuda-es.net/~lz/newgfx1.png > > http://www.ayuda-es.net/~lz/newgfx2.png > > http://www.ayuda-es.net/~lz/newgfx3.png > > > > > > _______________________________________________ > crossfire-devel mailing list > crossfire-devel at lists.real-time.com > https://mailman.real-time.com/mailman/listinfo/crossfire-devel _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel