[CF-Devel] smoothing code.
crossfire-devel-admin at archives.real-time.com
crossfire-devel-admin at archives.real-time.com
Wed Jul 9 22:54:46 CDT 2003
----- Original Message -----
From: "Mark Wedel"
>
I'd personally probably prefer it to be something like
grass_sm.base.111.png
>
or the like, and have these smoothed graphics in the same location as the
>
graphics they smooth (and not all dumped into one directory that is only
>
indirectly associated with the graphics they smooth).
>
When I added some of these smoothing sets, I took it on myself to change the
name like: S_grass.base.111.png and removing the grasslike directory so that
all the images are in one directory. I think this is more along the lines
you mention.
>
it'd probably also be nice to be able to put the 'smooth' line in the
arc or
>
face file vs using a file in the lib directory - same thing - locality of
>
information. Just have the collect script pull out the smooth lines as it
>
processes the arc's (As it does for animatinos now).
>
>
This isn't that big an issue, but I'd think it make things easier to
maintain.
If you mean having a smooth field in the arch so archmakers can set the
smoothing they want to apply to that new object (or if they make a new
smoothing set for it), rather than having to update the server, then that
does sound like a good idea.
_______________________________________________
crossfire-devel mailing list
crossfire-devel at lists.real-time.com
https://mailman.real-time.com/mailman/listinfo/crossfire-devel
More information about the crossfire
mailing list