It does sound like a good idea, Todd. I'd take it one step further, though, and allow players to subtract from existing stats to increase others -- within racial boundaries, of course. I would also recommend limiting the max that can be subtracted from a given stat... eg 3 - 5 points. ----- Original Message ----- From: "Todd Mitchell" < temitchell at sympatico.ca > To: < crossfire-devel at lists.real-time.com > Sent: Tuesday, July 29, 2003 12:14 AM Subject: Re: [CF-Devel] Stats adjudication > I know everyone will likely hate this idea, but what about all players start > with the *same* initial stats + race/class modifiers? It's simple, it's > fair and likely is close to what happens anyway except this way the initial > stats would be lower. For the faint of heart who think that's too > draconian, maybe give the player 4-5 points to spread around on top :). > > > _______________________________________________ > crossfire-devel mailing list > crossfire-devel at lists.real-time.com > https://mailman.real-time.com/mailman/listinfo/crossfire-devel _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel