[CF-Devel] Stats adjudication
crossfire-devel-admin at archives.real-time.com
crossfire-devel-admin at archives.real-time.com
Mon Jul 28 12:45:35 CDT 2003
It does sound like a good idea, Todd. I'd take it one step further, though,
and allow players to subtract from existing stats to increase others --
within racial boundaries, of course. I would also recommend limiting the
max that can be subtracted from a given stat... eg 3 - 5 points.
----- Original Message -----
From: "Todd Mitchell" <
temitchell at sympatico.ca
>
To: <
crossfire-devel at lists.real-time.com
>
Sent: Tuesday, July 29, 2003 12:14 AM
Subject: Re: [CF-Devel] Stats adjudication
>
I know everyone will likely hate this idea, but what about all players
start
>
with the *same* initial stats + race/class modifiers? It's simple, it's
>
fair and likely is close to what happens anyway except this way the
initial
>
stats would be lower. For the faint of heart who think that's too
>
draconian, maybe give the player 4-5 points to spread around on top :).
>
>
>
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