[CF-Devel] Stats adjudication

crossfire-devel-admin at archives.real-time.com crossfire-devel-admin at archives.real-time.com
Mon Jul 28 12:45:35 CDT 2003


It does sound like a good idea, Todd.  I'd take it one step further, though,
and allow players to subtract from existing stats to increase others -- 
within racial boundaries, of course.  I would also recommend limiting the
max that can be subtracted from a given stat... eg 3 - 5 points.
----- Original Message ----- 
From: "Todd Mitchell" <
     
     temitchell at sympatico.ca
     
     >
To: <
     
     crossfire-devel at lists.real-time.com
     
     >
Sent: Tuesday, July 29, 2003 12:14 AM
Subject: Re: [CF-Devel] Stats adjudication


>
     
      I know everyone will likely hate this idea, but what about all players
     
     start
>
     
      with the *same* initial stats + race/class modifiers?  It's simple, it's
     
     >
     
      fair and likely is close to what happens anyway except this way the
     
     initial
>
     
      stats would be lower.  For the faint of heart who think that's too
     
     >
     
      draconian, maybe give the player 4-5 points to spread around on top :).
     
     >
     
     
     >
     
     
     >
     
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