[CF-Devel] Stats adjudication
crossfire-devel-admin at archives.real-time.com
crossfire-devel-admin at archives.real-time.com
Tue Jul 29 17:56:05 CDT 2003
>
- give 54 points to spend so we had 99.5 total average, 20 maximum each
>
skill
>
Could give us: 19 17 20 10 11 12 11 (sum 100)
>
Here we could ask for two or three points in order to let the player
>
raise a stat from 19 to 20 so that will be less used (but still 19 is
>
pretty good).
>
>
- a 19 17 and a 20 and with no stats below 10 seems rather high for a
>
starting point, no?
Thats true, but this can be fixed by giving less points (54 was just my first
aproach), or charge 2 points for a 19, and 3 points for a 20 ;-)
--
+-----------------------------+
|
Karla Mª Stenger Sábat |
|
Pando . Canelones . Uruguay |
|
kstenger at montevideo.com.uy
|
+-----------------------------+
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