[CF-Devel] Spell directory layout.
crossfire-devel-admin at archives.real-time.com
crossfire-devel-admin at archives.real-time.com
Tue Jun 10 23:42:17 CDT 2003
Mark Wedel wrote:
>
I'd probably prefer something other than NPC. To me, NPC suggests
>
friendly creatures that help out the players - I'm not sure that is
>
really the case - taking a very quick look at the human folder, there
>
are certain enemies there.
>
>
That said, I'm sure some re-orginization in that directory probably
>
is in order.
>
Well I was actually going to move only the more NPCish types - humanoids
that are not overtly hostile. I would move for example the sailor or
the elves but not the pirate or the madman or the necromancer... I was
suggesting this since I am also going to shuck out some more NPC types
like halflings, some more dwarves, some dragons... Of course any
monster could be an NPC and any NPC could be a monster but It would be
nice to have the more NPC types together.
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