I'll answer your Python questions on Saturday when I am in a better position to supply details. --- Todd Mitchell < temitchell at sympatico.ca > wrote: > Good, one drawback of the auto-generation used to build bigworld was that > there were no large forests or deserts (just mountain ranges and lakes). I'll upload it somewhere on Saturday, warts and all. > This is something that should be fixed over time by mapmakers. One > thing, did you backfill in the elevation? There are a couple automated > options to do this now and I think that until we can figure out a better > way to do weather we should try to keep the elevation information as much > as possible. The script I wrote to do the conversion simply does a string change on the arches used in certain maps, all else is left untouched. By carefully selecting which substitutions to make and which maps to make them on, I ended up with a very natural looking large forest. http://mobile.yahoo.com.au - Yahoo! Mobile - Check & compose your email via SMS on your Telstra or Vodafone mobile. _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel