On 22-Jun-03 Mark Wedel wrote: > To some extent, it is reasonable to expect that if something is in the > archetypes, it is fair game to use however. One might wonder how one is supposed to know that any given item is a quest item. Perhaps we need an unused arc string, like "quest 1" to denote quest items, or perhaps they should all go in a single directory. The more maps we add, the worse it will get. Personally I like having special objects in the arc files, because then I only have one directory to troll around to do mass changes to objects. --- Tim Rightnour < root at garbled.net > NetBSD: Free multi-architecture OS http://www.netbsd.org/ NetBSD supported hardware database: http://mail-index.netbsd.org/cgi-bin/hw.cgi _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel