[CF-Devel] Follower of Lythander - to good weapon

crossfire-devel-admin at archives.real-time.com crossfire-devel-admin at archives.real-time.com
Wed Jun 25 11:22:08 CDT 2003


Hello,

sorry for the big picture, but I think you will need the informations in it
and sorry for my english.

I have played crossfire in a local lan for a very long time
and realy like this game.

But I think the weapon/speed/weight/speed/spell/mana/grace/hitpointregeneration/allstufflikethat
isn't realy balanced well.

Look at the screenshot from my player and you'll understand.

walks/hit too fast
to much armour
a weapon with to much power <- without "of Lythander" it was okay.

Players can walk to fast
I was duelling in the arena with a friend, and we couldn't hit each other,
because we run to fast. ( Party is still active in the arena and at
first we couldn't do damage to another because we were in the same
party).

Mana regenerates to slow, it is realy stupid to pray on and on
(cast,cast,cast, pray,pray,pray,pray......,cast,cast,pray,pray...)

There isn't enough difference between sorcerer warrior and so on.
I think a player should have a big minus to learned
skill out of scrolls to make a difference to the
normal given abilities to the player (more exp needed)
or/and decrease the max level a character can reach in a skill.

A character can carry to much weight.
I don't think it is good that you can carry 6 or more weapons/armors around,
so you can have the best weapon/armor for each monster you'll meet.

	Ingo
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