Hello, sorry for the big picture, but I think you will need the informations in it and sorry for my english. I have played crossfire in a local lan for a very long time and realy like this game. But I think the weapon/speed/weight/speed/spell/mana/grace/hitpointregeneration/allstufflikethat isn't realy balanced well. Look at the screenshot from my player and you'll understand. walks/hit too fast to much armour a weapon with to much power <- without "of Lythander" it was okay. Players can walk to fast I was duelling in the arena with a friend, and we couldn't hit each other, because we run to fast. ( Party is still active in the arena and at first we couldn't do damage to another because we were in the same party). Mana regenerates to slow, it is realy stupid to pray on and on (cast,cast,cast, pray,pray,pray,pray......,cast,cast,pray,pray...) There isn't enough difference between sorcerer warrior and so on. I think a player should have a big minus to learned skill out of scrolls to make a difference to the normal given abilities to the player (more exp needed) or/and decrease the max level a character can reach in a skill. A character can carry to much weight. I don't think it is good that you can carry 6 or more weapons/armors around, so you can have the best weapon/armor for each monster you'll meet. Ingo -------------- next part -------------- A non-text attachment was scrubbed... Name: Crossfire.png Type: image/png Size: 113780 bytes Desc: not available Url : http://shadowknight.real-time.com/pipermail/crossfire/attachments/20030625/c4ef13db/Crossfire.png