Tim Hentenaar wrote: > On Wed, 19 Mar 2003 23:28:01 -0800 > Mark Wedel < mwedel at sonic.net > wrote: > > >> It seems that if alsa9 is being used, you have set up its own functions for >> things like init_audio. yet I also see changes to the old init_audio that was >> used for older versions of alsa, with #ifdef ALSA9 .. stuff, yet that code would >> not seemed used, so just seems odd to be in place. >> > > > ah, i had forgotten about that :P > > i added it there because my original plan was to have it just define ALSA_SOUND as normal, but i realized i had to do another define for it. I had forgotten to take that out :P > > if ALSA9_SOUND is defined ALSA_SOUND won't be defined anyway :P Can you provide a patch without that unneeded code? While it won't actually have an effect on how the code works, I'd rather not have the code 'cluttered' up with stuff that is redundant. _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel