[CF-Devel] attacktype proposal
crossfire-devel-admin at archives.real-time.com
crossfire-devel-admin at archives.real-time.com
Thu Mar 20 12:54:10 CST 2003
>
>
>
> 1) Weapon does damage of all attacktypes it has. Eg, a dam_fire 10,
dam_physical
>
> 10 dam_magic 10 could do 30 points of damage, adjusted by creatures
resistances.
>
> Thus, you could add something like 'dam_fire 6' to a weapon, which
gives is
>
> some minor fire damage in addition to what it already has.
>
>
>
I think this would fit in nicely with the dragon race, where the claws
>
could have a damage relative to the levels the player spent focused on
this
>
element.
Could be the basis for some neat spells too - to temporary enchant a weapon
to do some type of damage in addition to the regular.
-Roderick the Goodly quickly cast 'flame tongues (dam_fire 6)' on Boromia's
axe. The axe was consumed in a firey aura. As Boromia chopped into the ice
creature - it screamed in pain as the flames licked out and consumed it.
You would have to figure out what to do with the damage messages however.
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