[CF-Devel] Large forest in big world.

crossfire-devel at archives.real-time.com crossfire-devel at archives.real-time.com
Tue Nov 11 00:00:41 CST 2003


On Tue, 2003-11-11 at 00:39, Tim Rightnour wrote:
>
     
      On 11-Nov-03 Mark Wedel wrote:
     
     >
     
      >   I'm not sure if that would have a big effect on the adventure itself - I
     
     >
     
      > have 
     
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      > a feeling not really, in that a lot of that first map is the same creature
     
     >
     
      > over 
     
     >
     
      > and over again, so if you can kill some of them, you can probably kill all of
     
     >
     
      > them.
     
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     >
     
      That area is one of the more popular areas in the game for players to make good
     
     >
     
      phys exp in.  Given it's popularity, I wouldn't be so quick to hack and slash
     
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      the area apart like that.
     
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     >
     
      If you want to make it more realistic.. why not cut the maze up a little.  Take
     
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      the temple, surround it with something impassible on the bigworld, and make the
     
     >
     
      only way in through the forest.  So you basically have on the bigworld:
     
     >
     
     
     >
     
      XfX
     
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      XtX
     
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      XXX
     
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      (f=forest t=temple)
     
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      I don't remember off the top of my head, but the temple might be at the center
     
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      of that spiral.  If so, just change it so there are multiple entrances, and
     
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      they put you in at different points in the outer loop.  The center would exit
     
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      you back out to the bigworld.
     
     

Then again if there isn't a need to chop it up - it could just be left
as it is...  It is reasonably popular map AFAIK.


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