[CF-Devel] Idea: Resting
crossfire-devel-admin at archives.real-time.com
crossfire-devel-admin at archives.real-time.com
Wed Oct 1 03:38:30 CDT 2003
On 01-Oct-03 Mark Wedel wrote:
>
Thoughts? It wouldn't seem like this should be that hard to code in.
If you plan to rest, there should be a difference between sleep and rest. Rest
is not standing. Sleep is actual sleep.
The distinction really being, you would be incredibly vulnerable when asleep.
Ie, you get NO armour/ac/dexterity bonuses, and your opponent allways hits.
---
Tim Rightnour <
root at garbled.net
>
NetBSD: Free multi-architecture OS
http://www.netbsd.org/
NetBSD supported hardware database:
http://mail-index.netbsd.org/cgi-bin/hw.cgi
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