On 03-Oct-03 Mark Wedel wrote: > But also fix the problem of fast players easily outrunning lightning > bolts and arrows and whatnot. I don't think this will be fixed so easily. In reality, an arrow should move 10-20 times as fast as a running man. You may make it less obvious, but arrows will still be way out of whack. It should be virtually impossible to sidestep an arrow fired from across the room, unless you step prior to launch. --- Tim Rightnour < root at garbled.net > NetBSD: Free multi-architecture OS http://www.netbsd.org/ NetBSD supported hardware database: http://mail-index.netbsd.org/cgi-bin/hw.cgi _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel