[CF-Devel] DM Mode & non-peaceful quirk

crossfire-devel-admin at archives.real-time.com crossfire-devel-admin at archives.real-time.com
Mon Oct 6 11:30:32 CDT 2003


Hi all!

>
     
      > As the DM, I went to summon this person into jail, but as they tried to
     
     >
     
      > step off the teleporter they would always walk into (attack) the DM and
     
     >
     
      > die.
     
     
Something very alike happened to me some time ago. 
 
>
     
        It seems proper to me that non peaceful players would attack anything, 
     
     >
     
      including the DM.  Perhaps something so that players don't attack dm's would
     
     >
     
      be in order?
     
     >
     
     
     >
     
        What's a little confusing is why he would die.  Unless the dm tried to step 
     
     >
     
      into the player, I can't really see why attacking the dm he would take damage.
     
     >
     
      In fact, looking at the code, it appears there is specific case of 'if target
     
     >
     
      is dm, they never take damage'.
     
     
I didn't take a look at the code, but it seems to me really strange that when a
non peaceful player moves into any other player it gets automatically hurt by
the attacked player, so the victim turns to be the killer with it's bad
consequences too. I don't think this should work that way, but i don't know if
there was some specific intention when this behaviour was decided (if it was).
But, if that is the desired behaviour then there is another issue about this...
cause players may wonder "why do I automatically attack a player when he attacks
me but not when a monster attacks me?" That's why I think this shouldn't happen.

>
     
        Is there any mention of what killed the player?
     
     
When it happened to me it was with melee, even after i readied no skill, and
again when i unwielded the weapon i killed him with karate iirc.

 
>
     
        OTOH, arguably this isn't terrible in this particular case (I don't feel too
     
     >
     
     
     >
     
      sorry if a pk'er gets killed).  But I could see other situations where dm 
     
     >
     
      summons someone, and you don't want them to die.
     
      
Actually there was a very special time when a new player was learning the game
and a pker entered, so i asked him to type peaceful to turn on his peaceful
mode again, he didnt do it, but the new player did cause he thought i was
talking to him, turning the server into a whole huge mess for some long minutes.

Hope this information is helpful.
Katia.
-- 
+-----------------------------+
|
     
      Karla  Mª  Stenger  Sábat   |
     
     |
     
      Pando . Canelones . Uruguay |
     
     |
     
     
      kstenger at montevideo.com.uy
      
        |
     
     +-----------------------------+

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