[CF-Devel] Re: onefang bug fixes

crossfire-devel-admin at archives.real-time.com crossfire-devel-admin at archives.real-time.com
Wed Oct 15 04:15:19 CDT 2003


in reply to David Seikel:

>
     
      [...] Then I can fix up the already discussed problems
     
     >
     
      in my Ice Castle maps and commit them, confident that the
     
     >
     
      bug fixes needed to get it all to work are in place.
     
     
I may be repeating already discussed stuff, but before
you commit these maps I want to clearify some things:


The whole "Club of Night mark" thing is not going to
work. You are handing immunities to the player and
expect him to walk out over your inv_checkers nicely and
give it all back. There are hundreds of ways how players
can get out of your disco room without loosing the mark,
the most obvious is dying.
I don't know if this was clear to you but you'll have to
either remove the immunities or rethink the machinery.

The shops being too big and selling reserved spells has
already been mentioned I think.

I have furthermore noticed that there are anvils for
power dragonmails in IceCastle which don't require money
payment (only charge the 60 dragonscales).
To get there, one needs a "onefang" slaying which I couldn't
figure out how to get. So, maybe this is okay if the key
is a considerable prerequisite. Anyhow please keep in mind
that power dragonmails are not supposed to be available
for 60 scales only.


AndreasV


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