Hello. I finally fixed python plugins to work under Windows. I'll submit patches when i'm home, assuming my provider works & i can diff files :) I got a remark concerning the python plugin, though, at least as it is used in the casino scripts (Goths tavern, iirc): When you gain gold, the gold is created on the machine's spot. But what happens is that first gold is created, then # of coins is set. Which leads to incorrect behaviour: if there is gold on the spot already, the newly created 1 gold coin is merged with it, then the count is fixed. So you can lose gold!! The sequence is the following: * create 1 gold coin from plugin * server code creates it, and merges it with gold already on floor * plugin sets # of gold coin to gained value => incorrect count I don't know the 'right' way to fix: either server must not merge newly-created items, or must not insert'em in the map already. Or python plugin must take into account already existing gold (so something like # gold coin = current # gold + gain - 1 [1 coming from the object creation]). Just my 2 gold coins, err, cents of euro :) Nicolas 'Ryo' _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel