[CF-Devel] Windows installer for server, bigworld & smallworld
maps
crossfire-devel at archives.real-time.com
crossfire-devel at archives.real-time.com
Sun Oct 26 17:37:07 CST 2003
>
You can.
Thanks. I guess I make a 'windows' group?
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Does the installer sit with the maps, or something that is seperate?
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Eg, would you just download the installer, that also includes the maps,
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or would you download the maps, and then download that installer to make
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life easier?
I made server & maps separate. I figured not everyone wanted bigworld maps, and
for updating purposes it's easier to split.
So there are 3 files: server, bigworld maps, small world maps.
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If the former (installer with maps), there are two concerns I have:
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1) It staying up to date on sourceforge (as new map releases are made,
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who will continue to make new versions of that)
I made the installers with Nullsoft's installer, free software (nsis.sf.net).
Currently i made the nsi (script) files by hand, but i'm planning of doing
something like a small perl script to take care of that for me (specially for maps).
I don't mind maintaining (not every day, of course :)) those releases (since
i'll probably just have to run a script to update).
And the scripts can be put under CVS too.
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2) actual space for the data. Probably more sourceforge's problem than
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ours, but I don't know if they may have some policy on amount of space a
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project can use.
I have no idea of their policy, but i've seen projects with hundred of MB, i
guess CF is small compared to others :).
Sizes for installers are:
* server, 2.66 MB
* smallworld maps, 4.38 MB
* bigworld maps, 19.4 MB
Nicolas 'Ryo'
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